About Castles

Castles is a collection of NFTs deployed in Arbitrum and in Ethereum mainnet. Each castle is unique and has unique generated on chain traits, suchas Defense, gold generation, warrior... each castle come with a unique randomly generated artwork

Minting Contract , Available IDs list

If you are looking for the Arbitrum version, please go to Arbitrum Castles

How to mint

You can get a random mint from our Mint page

Alternative method: Go to the Minting Contract in Etherscan. Connect your wallet. In the Write contract section input a available TOKEN id (a number between 0-9900) and a ETH amount of 0.075 ETH. Then complete the transaction. If you have any problem, contact us on Discord.

Not minted

Demo castles

Please, note that these are randomly generated castles just for demo purposes, attributes and rarity will differ from on-chain data.

Defense of the Merchant Djinn

Defense of the Merchant Djinn

Defense: 85

Gold: +20

Capacity: 231

Unique skill: +24 to fear

Rarity: Divine

Story: Decades ago, the Charlatan Imp upgraded this pestilent Defense to create new weapons

Castle of the Seer Halfling

Castle of the Seer Halfling

Defense: 99

Gold: +13

Capacity: 226

Unique skill: +24 to luck

Rarity: Divine

Story: During the last war between the Seven Lords, the Charlatan Demon summoned this ominous Castle in the name of the Eagles

Defended Citadel of the Merchant Wizard

Defended Citadel of the Merchant Wizard

Defense: 92

Gold: +21

Capacity: 165

Unique skill: +24 to agility

Rarity: Divine

Story: Between the swamps and valleys, the Merchant Wizard convoked this immense Citadel in exchange for Power

Fortified Citadel of the Criminal Punk Ape

Fortified Citadel of the Criminal Punk Ape

Defense: 97

Gold: 0

Capacity: 232

Unique skill: +20 to fear

Rarity: Mythic

Story: Before the undead appeared, the Criminal Punk Ape summoned this powerful Citadel for freedom

Shielded Prison of the Legionnaire Soldier

Shielded Prison of the Legionnaire Soldier

Defense: 99

Gold: +25

Capacity: 113

Unique skill: +22 to archery

Rarity: Mythic

Story: After the dragons dissapeared, the Legionnaire Soldier targeted this resplendent Prison to find new mines

Home of the Crafter Human

Home of the Crafter Human

Defense: 93

Gold: +21

Capacity: 225

Unique skill: +11 to attack speed

Rarity: Mythic

Story: When the Elfs attacked, the Legionnaire Spirit pulverized this fantastic Home to find the resistance leaders

Lair of the DAO

Lair of the DAO

Defense: 86

Gold: +21

Capacity: 186

Unique skill: +23 to archery

Rarity: Mythic

Story: Decades ago, the Alchemist Triton restructured this fearless Lair to work out a modus vivendi

Shielded Citadel of the Sailor Soldier

Shielded Citadel of the Sailor Soldier

Defense: 103

Gold: +16

Capacity: 87

Unique skill: +20 to damage

Rarity: Mythic

Story: In the deepest of the forest, the Sailor Soldier exploited this fabulous Citadel to defeat the Changelings

Guarded Prison of the Gambler Barbarian

Guarded Prison of the Gambler Barbarian

Defense: 94

Gold: +19

Capacity: 188

Unique skill: +17 to fear

Rarity: Mythic

Story: After the dragons dissapeared, the Gambler Barbarian pulverized this antiquated Prison to overthrow the Seven Lords

Fort of the Ice King

Fort of the Ice King

Defense: 94

Gold: +18

Capacity: 140

Unique skill: +21 to agility

Rarity: Mythic

Story: In the deepest of the forest, the Artisan Chimera defeated this portentous Fort for the power of the Changelings

Fortified Garrison of the Queen Ghost

Fortified Garrison of the Queen Ghost

Defense: 106

Gold: +22

Capacity: 89

Unique skill: +25 to defense

Rarity: Mythic

Story: When the Humans attacked, the Queen Ghost examined this admirable Garrison in the name of the Angels

Barracks of the Healer Shade

Barracks of the Healer Shade

Defense: 93

Gold: +17

Capacity: 181

Unique skill: +17 to luck

Rarity: Mythic

Story: On a rainy day, the Traveler Undead created this fabulous Barracks to provoke the Spirits

Palace of the Criminal Halfling

Palace of the Criminal Halfling

Defense: 97

Gold: +11

Capacity: 175

Unique skill: +22 to archery

Rarity: Mythic

Story: After the battle of Samsura, the Crafter Eagle upgraded this fortified Palace to associate with the Demons

Home of the Sailor Spirit

Home of the Sailor Spirit

Defense: 93

Gold: +7

Capacity: 156

Unique skill: +25 to luck

Rarity: Mythic

Story: Before the undead appeared, the Seer Spirit hid at this ancestral Home for the power of the Leonings

Fortified Home of the Fisher Dragon

Fortified Home of the Fisher Dragon

Defense: 60

Gold: +23

Capacity: 231

Unique skill: +24 to archery

Rarity: Mythic

Story: Before the time was time, the Fisher Dragon bombarded this fancy Home to defeat the Dwarfs

Guarded Fort of the Hermit Skeleton

Guarded Fort of the Hermit Skeleton

Defense: 78

Gold: +24

Capacity: 239

Unique skill: +19 to gold generation

Rarity: Mythic

Story: In a different universe, the Hermit Skeleton restructured this fantastic Fort to defeat the Demons

Castle of the Spy Cat

Castle of the Spy Cat

Defense: 56

Gold: +20

Capacity: 221

Unique skill: +20 to defense

Rarity: Mythic

Story: After the fires, the Noble Balrog pulverized this resplendent Castle running from the Eagles

Shielded Fort of the Gladiator Wizard

Shielded Fort of the Gladiator Wizard

Defense: 69

Gold: +19

Capacity: 238

Unique skill: +21 to gold generation

Rarity: Mythic

Story: When the Merfolk appeared, the Gladiator Wizard touched this admirable Fort running from the Shapeshifters

Acropolis of the King Dragonblood

Acropolis of the King Dragonblood

Defense: 96

Gold: +20

Capacity: 119

Unique skill: +17 to agility

Rarity: Mythic

Story: In the deepest of the forest, the Legionnaire Half-Elf examined this immense Acropolis in the name of the Faeries

Garrison of the Sailor Cat

Garrison of the Sailor Cat

Defense: 87

Gold: +25

Capacity: 171

Unique skill: +16 to archery

Rarity: Mythic

Story: On a rainy day, the Warrior Eagle exploited this resplendent Garrison in the name of the Leonings

Stats

Loading...
stats data is based on **current** minted items. not on total collection. updated 13-09 22:47 UTC

Check your Castles

Here you can see owned Castle Ids. Maybe you minted them, maybe you were airdropped ;)